One of the most common misconceptions about medieval combat is that armor could be easily pierced. You can often see knights in full plate armor that are easy targets for common medieval weapons. In the new “Weapons vs. Armor” update, Warhorse Studios demonstrates how armor holds up to weapons in reality and in Kingdom Come: Deliverance.
Choose the right weapon against the right armor. Dealing damage in Kingdom Come: Deliverance Every weapon is good against different types of armor. In Kingdom Come: Deliverance this is reflected in three different stats. Every weapon in Kingdom Come: Deliverance deals:
All weapons have their own weight, which determines how fast you can wield it and how much stamina you’ll need to use it. Train your fighting skills or stamina to become an even better warrior. The RPG system supports you, but on the battlefield only your personal skill counts.
Attack more than 30 damage zones or protect yourself with up to four layers in 16 armor slots of your inventory. Choose from a variety of fencing combos to outsmart your opponent even if the odds are against you. But be careful, your weapon won’t last forever if you don’t take care of it properly.
New weaponry Kingdom Come: Deliverance presents most of the common weapons of the early 15th Century. Among others you can choose between short swords, bastard swords, axes, maces and more - all in different quality and combat aptitude. Warhorse Studios presents two new weapon classes; both which are useful and deadly if wielded in the right situation.
Halberds: Strong midrange weapon that can keep your opponent at a distance. Strong slashes and deadly stabs make this weapon a strong tool in combat. But using it in narrow corridors or areas with less space will affect your fighting style and mobility. If you’re near a wall or roof, you won’t be able to fully utilize Halberds other than stabbing your opponent.
Daggers: Deadly weapons that are only useful in stealth approaches. Instantly kill your enemy, if you manage to get close to him. If your opponent spots you however, you won’t be able to use your dagger as a melee weapon. Stealth system While in stealth mode, you need to be noiseless and invisible to execute deadly strikes. Visibility and noise are stats given by the armor and clothes you are wearing. If you give up protective but loud/visible armor, you can eventually get close enough to your opponent.
The RPG system supports your stealth skill with new levels and perks, but killing is not always the best option. Kingdom Come: Deliverance offers a variety of different quest approaches to be successful. Try to reach your goals inconspicuously, try to knock someone out rather than killing him – this might open a new way to solve quests and might change the overall situation.